Emre and Aaron hilariously play the game 7 Days to Die as unrelatable yet somehow irresistible characters surviving day after day in a zombie apocalypse. Emre plays as a religious zealot, a former Sunday School teacher who takes pleasure in punishing kids for throwing water balloons. Aaron plays as a hedonistic scientist, responsible for causing the zombie apocalypse in the first place. Through the series we witness the friendship and rivalry of this unlikely duo.
The series is on its eleventh season (Episodes 230 - present) returning after a hiatus while the Game Society Pimps awaited 7 Days to Die developers release Alpha 17.
Main characters Edit
Supporting Characters Edit
- Bloobs (Seasons 9 -10)
- Bwett and Bewt T (Seasons 7 - 9)
- Epsilon One (Elfilon) (Seasons 7 - 9)
- Graskull (Seasons 7 - 9)
- The Jade Grue (Season 3)
- JWM (Seasons 7 - 9)
- Kaydalyn (Seasons 7 - 9)
- Medhathobo (Seasons 3 & 7)
- Metastergo (Seasons 7 - 9)
- SP Cakes (Seasons 3, 7, & 9)
- Zombie Aaron (Seasons 9 - 10)
Unlike Game Society's other narrative series, such as Skyrim For Pimps and Fallout For Pimps, the 7 Days to Die (7D2D) series is not explicitly divided into discrete seasons. However, every time the game undergoes a major update from one alpha release to the next, Aaron and Emre's save files generally cannot carry over, forcing them to conclude their current scenario and start from scratch in a new map. With each alpha adding and changing elements, the series effectively creates its own narrative arc. Most "seasons" can also be identified by their own, unique opening credits sequence.
Please note that the way these seasons are grouped is not official, and is presented here purely for convenience. The seasons are roughly as follows.
Season 1: Episode 1 - 23 Edit
- Main article: 7 Days to Die (Episode 1 - 23)
Alpha 8. Emre and Aaron encounter each other in post-apocalyptic Navezgane County, Arizona and slowly develop their personas as a religious zealot and a mad scientist, respectively. Together they establish their first major base, the Pea Factory.
Season 2: Episode 24 - 49 Edit
- Main article: 7 Days to Die (Episode 24 - 49)
Alpha 9. After a year-long break from each other, Emre and Aaron coincidentally meet in a little town and decide to make up and travel together again. They eventually settle at what they call "Ho Motel" in the desert but things turn for the worse. The season ends with a Thanksgiving celebration.
Season 3: Episode 50 - 71 Edit
- Main article: 7 Days to Die (Episode 50 - 71)
Alpha 10. Emre and Aaron finally encounter other survivors! Unfortunately, the new arrivals prove to be powerful foes, including the notorious SP Cakes.
Season 4: Episode 72 - 83 Edit
- Main article: 7 Days to Die (Episode 72 - 83)
Alpha 11. The new season starts with the end of the war against SP Cakes' friends in Alpha 10, then switches over to Alpha 11. This is the season where Aaron and Emre are met by a voice claiming to be God (voiced by Adam Koralik) who hates them and sends his minions to destroy them.
Season 5: Episode 84 - 102 Edit
- Main article: 7 Days to Die (Episode 84 - 102)
Alpha 12. Aaron goes on a quest to build a mini-bike and leads Emre to the lab where he first created the zombie virus. Aaron also seeks absolution from Jesus for starting the zombie apocalypse.
Season 6: Episode 103 - 118 Edit
- Main article: 7 Days to Die (Episode 103 - 118)
Alpha 13. The new season starts with Aaron and Emre tearing down the skyscraper, giving up, and running away. Aaron and Emre explore the new buildings and try to survive the brutal changing weather.
Season 7: Episode 119 - 139 Edit
- Main article: 7 Days to Die (Episode 119 - 139)
Alpha 14. Emre and Aaron travel through "the Void" back to Navezgane and build Pleasure Town to accommodate future residents. Soon enough new survivors, dedicated Game Society fans, arrive at the radio tower in Pleasure Town.
Season 8: Episode 140 - 151 Edit
- Main article: 7 Days to Die (Episode 140 - 151)
Alpha 15. Aaron, Emre, and the other survivors split into two groups. Team Aaron attempts to master time travel and find the secret to immortality. Team Emre attempts to infiltrate, take down, and steal from Team Aaron while making plans to summon God.
Season 9: Episode 152 - 175 Edit
- Main article: 7 Days to Die (Episode 152 - 175)
Alpha 15. Emre and Aaron travel through Aaron's time machine to Day 660. Discovering that Pleasure Shire has been destroyed, mutants roam the land, and science itself has seemingly gone mad, they wander alone again, eventually discovering that they've entered a doomed parallel timeline, including twisted versions of familiar folk. Meanwhile, the supporting cast continues to appear in their original incarnations in Pleasure Shire vignettes throughout the season.
Season 10: Episode 176 - 229 Edit
- Main article: 7 Days to Die (Episode 176 - 229)
Alpha 16. Aaron and Emre initially go back to regular game play without the mods and extra players. Wandering alone in the post-apocalypse again, they explore a new town and try to lay claim to a partially ruined skyscraper. When they eventually rediscover their lost backpacks, filled with Evilverse loot, they unleash an invasive species into their new world.
Season 11: Episode 229 - present Edit
- Main article: 7 Days to Die (Episode 230 - present)
Alpha 17. Aaron and Emre ride their truck across their old neighborhood of Navezgane.
Live Action Edit
- Main article: 7 Days to Die In Real Life
Aaron and Emre star in the live action version of 7 Days to Die. This is an in-house production directed by Aaron, Adam, and Emre based off of the main series. Over the course of the three episodes released to date, this spin-off evolves from acting out how scenes from the main series would look if they took place in real life to developing its own alternative storyline.
Forts and Residences Edit
These are the significant places Emre and Aaron have called "home" in chronological order.
- The Farm (Season 1)
- Pea Factory (Season 1)
- Ho Motel (Season 2)
- The Island (Season 3)
- Fort Titanic (Season 3)
- Casa de Sex Palace
- Christ Tower
- Ultra-Heaven (Season 4)
- Dorm Shack (Season 5)
- Kill Grille (Season 5)
- The Facility (Season 5)
- Georgie Porgie Pudding and Fort (Season 6)
- Snow Mansion (Season 6)
- Pleasure Town (Season 7)
- Super Church
- Pleasure Shire (Season 8)
- Hardcore Mordor (Seasons 8 & 9)
- Navezgane Coliseum (Season 9)
- OG Fort (Season 10)
- Devito Tower (Season 10)
- Scrabblyon (Season 10)
Editing Styles Edit
Aaron and Emre initially create the series as a simple let's play that would require minimal editing to produce (unlike Skyrim for Pimps), allowing them to release episodes more frequently. True to their nature, however, they soon slip into roleplaying and storytelling. The complexity of the series builds gradually, ramping up with the introduction of the supporting cast in Season 7 (Episodes 119 - 139). The addition of supporting cast POV cameras in Season 8 (Episodes 140 - 151) continues the upward trend, which crests in the narrative focus of Season 9 (Episodes 152 - 175).
In Season 10 (Episodes 176 - 229), the show went back to basics for a time, with just Aaron and Emre and limited editing, ramping the weirdness back up toward the end of the season.
Recurring Themes Edit
- Aaron the Bunker Booster: Aaron loves building, fortifying, and beautifying the bases he and Emre occupy. Once he lays claim to a fort, he often doggedly refuses to surrender it to enemies or zombie invasions. Only Aaron is allowed to destroy Aaron's home!
- Aaron the Bunker Buster: Aaron often ends up destroying any forts he and Emre create, sometimes to relive sexual frustration, and usually at the end of a season.
- Aaron the Creeper: Aaron is obsessed with having sex with Emre, who is totally against it. To be fair, Aaron's obsessed with having sex with just about everything else, too. Over time, it becomes increasingly clear that Aaron's sexual obsession with Emre has little to do with lust and everything to do with domination.
- Aaron the Expert: Aaron is generally well-versed at both playing the game and surviving the zombie apocalypse.
- Aaron the Nature Lover: Aaron loves trees. And by loves, we mean loves. In Season 10, this obsession ultimately results in a blueberry-pocalypse.
- Aaron the Prankster: Aaron often tricks Emre to his own benefit or plays practical jokes at Emre's expense.
- Aaron the Proper Host: When Aaron does have a permanent base, he likes to establish specific rules of hospitality for his guests (including Emre and even zombies).
- Aaron the Scientist: Aaron created the zombie virus that wiped out humanity. He appears to be a mad savant with a talent for producing bizarre scientific inventions, despite having very little concrete grasp of scientific or mathematical principles.
- Aaron vs. Chafing: Once ambient temperatures are introduced to the game in Alpha 12/Season 5, Aaron tends to overheat with such regularity that he often ends up stripping off his clothes. His pants are usually the first to go.
- Aaron vs. Gravity: If there is a hole within a mile of Aaron, he will fall into it and break his leg.
- Aaron vs. Hallucinations: Aaron sometimes experiences bizarre game glitches that Emre cannot see.
- Aaron vs. Morality: Aaron is thoroughly amoral and believes that the zombie apocalypse represents a "fresh start" for everyone who survived. Thus, nothing anyone did prior to the apocalypse should be counted against them (including being directly responsible for causing it, as Aaron is). Emre's vicious smacking of a Sunday School student is a marked exception.
- Aaron vs. Poop: Aaron has an evolving attitude toward poop over the course of the series, ranging from fascination to disgust.
- Pie Bangers: Aaron is sexually obsessed with blueberry pies, on rare occasion even badgering Emre into indulging in his kink as well. This eventually culminates in the creation of the short-lived Bloobs (Episode 172 - Blueberry Woman), a genetically engineered blueberry pie-woman.
- Emre Ain't Afraid of No Zombies: Emre often dismisses the threat posed by zombies, sometimes just minutes before they slaughter him.
- Emre is Squishy: Emre dies so often that once Wellness is introduced to the game in Alpha 10/Season 3, his maximum health often bottoms out, further tightening his death spiral. Emre finally takes action to counter his squishiness in Season 10 by cheating.
- Emre the Bleeder: Emre often fails to notice when he's bleeding or taking environmental damage, accepting bizarre rationalizations (like invisible dogs or anti-theft security devices) to not take responsibility for his surprise deaths.
- Emre the Cave Explorer: Emre loves smashing rocks, mining, and digging tunnels just for fun.
- Emre the Fashionista: Emre loves trying on and showing off any new clothes he acquires, with just one exception from the Evilverse...
- Emre the Noob: Emre often needs to be taught (or reminded) about basic concepts of playing the game or life in the post-zombie apocalypse.
- Emre vs. Bees: Mutant "buh-buh-buh-bees" (hornets) prefer to attack Emre, sometimes passing by Aaron over even "cheating" to reach the fat guy. They often take Emre by surprise, too. Emre's mysterious bee enmity ends with Season 10 (Alpha 16), when hornets were permanently removed from the game.
- Emre vs. Cat Food: Aaron tricks Emre into eating cat food soon after they meet and continues to tease him for it over the years.
- Emre vs. Ireland: With the addition of two Irish cast members in Season 7 (Episodes 119 - 139) comes the revelation that Emre is decidedly racist against the Irish. Aaron also gets in on the action when he accidentally transforms one of his Irish crew, Epsilon One, into a incredibly stereotypical leprechaun.
- Emre vs. Morality: Emre believes that he and Aaron are being punished for their sins, but generally the only failing he recognizes within himself is his abetting of Aaron's behavior. Sometimes, Emre even theorizes that he and Aaron are literally in Hell or Purgatory.
- Part-Time Job: Emre, and certain other characters, sometimes ponder whether their wretched existence in the zombie post-apocalypse might be some kind of divine test of faith, as in the Book of Job.
- Snipe Hunt: When in doubt, Emre tends to check whether distant figures are friend or foe by putting a few bullets in them.
- The Gospel According to Emre: Emre is a former Sunday School teacher and ridiculously repressive religious zealot. He often twists or invents Biblical scripture (or VeggieTales episodes) to justify whatever point he's arguing at any given moment.
- Turrets Syndrome: Emre has a long-term (and until Alpha 16, impossible) dream of fortifying his base with machine gun turrets.
The Post-Apocalypse Edit
- Aaron & Emre vs. Tolkien: Aaron and Emre are both Tolkien fans and have a habit of name-dropping references to The Lord of the Rings.
- Campfire Tales: Aaron and Emre often spend the long, dangerous nights telling each other stories about their pre-apocalyptic lives.
- Gaslighting Supply Drops: The planes flying overhead often air drop insultingly useless supplies, leading Aaron and Emre to the firm belief that whomever is organizing the flights is actively messing with them. Later on Emre finds a nice supply crates and starts loving them again because he is a (god)damn zealot.
- Humans Are the Bad Things: Other survivors generally pose even more of a threat to Aaron and Emre (and vice versa) than the flesheating zombies.
- Jesus Pig!: Seemingly harmless animals (particularly pigs) sometimes exhibit strange behavior, be it rushing Aaron, volunteering their meat, or walking on water. Late in the series, a character (The Very Finest Pig) retroactively claims that some pigs seen in the show were actively (but unsuccessfully) trying to steer Aaron and Emre away from disaster. Can you spot them?
- Other Survivors: Aaron and Emre often fantasize about finding other survivors (players) and starting new settlements, which tends to go disastrously awry whenever they actually get the chance. Aaron and Emre first encounter other (silent and hostile) survivors in Season 3. The series gains a regular supporting cast during Seasons 7, 8, & 9.
- Making a Pit Stop: Aaron and Emre love driving mini-bikes, but often get them stuck in various holes and pits. Aaron is particularly susceptible to this.
- The Pre-Apocalypse: Aaron and Emre drop numerous hints about the state of the world prior to the zombie apocalypse, as well as how the end of humanity played out. The series never specifies exactly when the zombie apocalypse occurred, though various (sometimes contradictory) hints can be found here and there. Generally the show relies on a nonspecific, rolling timeline; the apocalypse always struck in what would be the very near future for viewers at the time of each episode's release. This is all a long way of saying that Aaron and Emre have no fixed "cutoff date" for their pop culture references.
- Unbearable Facts: Be they invisible, trans-dimensional, or matter-phasing, bears have a strange habit of exhibiting seemingly impossible powers, only a handful of which can be blamed directly on Aaron's insane scientific experiments.
- The Unstoppable SP Cakes: Aaron and Emre pick up a recurring nemesis, the silent SP Cakes, who is either incredibly powerful or just a dirty PVP cheater. Bears enter the series in Season 5 (Episodes 84 - 102).
- Zombies: Lest we forget, there are also billions of flesh-eating zombies shambling around, causing Aaron and Emre the occasional spot of bother. Zombie dogs are particularly dangerous, and for some reason sound just like swooping T.I.E. Fighters when slain.
The Game Edit
- Blood Moons: Every seven game-days, a feral horde of zombies attacks Aaron and Emre wherever they are, sometimes to disastrous results. It takes Aaron and Emre several seasons to really notice and prepare for this.
- Building the Fourth Wall: Aaron and Emre often invent in-character rationalizations for game glitches or features. This includes Aaron "hallucinating" glitches, lag being explained as blinding headaches, various rationales for how Aaron and Emre can always hear each other, and even their inability to stay dead (see below).
- Hair Today, Gone Tomorrow/Naked and Confused: Every once in a while, a character's clothing or even hair may mysteriously vanish. Sometimes it's just one person hallucinating the problem; sometimes the item really is gone for good.
- Immortality: The fact that (as players of the game) Aaron, Emre, and most other survivors they encounter cannot permanently die becomes a recurring point of debate and discussion.
- The Multiverse: The notion that Aaron and Emre may be either trapped in Hell or Purgatory, or are bouncing from one dimension or timeline to the next, slowly creeps into the series over time. Whether Emre is coining the term "Purgatory Servers" or JWM is ranting about "Server Worlds," these references to parallel dimensions are a fairly direct wink to how different versions of the game are hosted on independent peer-to-peer or dedicated servers. The Multiversal adventures culminate in the Evilverse, the setting for Season 9.
- Ladder Control Problems: Whether placing them, falling off them, or forgetting to block them off, Aaron and Emre have a lot of trouble working with ladders.
- Landmine Your Own Business/Mind the Spikes: Aaron and Emre tend to forget about their own defenses, to their peril.
- Operation Horcrux: Aaron and Emre occasionally joke about the true nature of bedrolls, since they're certainly not used for actual sleeping.
- They Delved Too Greedily And Too Deep: Aaron and Emre sometimes worry that digging too deep into the world will unleash supernatural threats, be it a Balrog or a rift into the Void.
- The Void: "The Void" (originally Aaron's term for the empty space underneath the game map, which is occasionally visible due to game glitches) slowly draws focus as a netherworld between parallel dimensions (see The Multiverse, above).
Fun Facts Edit
- Check the Map: Seasons 1 & 7 - 9 take place on the developer-created map of Navezgane County, Arizona (a map that grows and develops from one Alpha to the next). Seasons 2 - 6 & 10 are played on randomly generated maps, with Aaron and Emre typically offering various wildly speculative guesses as to where in the world they might be each season.
- Series Records, Part 1 (Shortest Season): The length of each season is generally dictated by the development cycle of the game alpha it uses. At 12 episodes each, Season 4 (Episodes 72 - 83) and Season 8 (Episodes 140 -151) are tied for the shortest completed seasons to date.
- Part 2 (Longest Season): At an epic 54 episodes, Season 10 (Episodes 176 - 229) has surpassed the previous record holder, the 26-episode Season 2 (Episodes 24- 49). As a footnote, Seasons 8 & 9 were both played in Alpha 15; added together, they would form a combined total of 36 episodes and take second place.
- Part 3 (Longest/Shortest Episode): For most of its life, the series has aimed for an average episode length of about 20 minutes. As of Season 10 (Episodes 176 - ongoing), the series has switched to an average run time of 30 minutes per episode. With a run time of 14:55, Episode 167 (Day 666) is the shortest episode in the series to date. At 46:39, Episode 192 (Broken Legs & Broken Dreams) is the longest episode to date, with a caveat: This episode was released as a live stream with no editing. At 43:48, Episode 200 (Night 21 & 28) is the longest "standard," prerecorded episode.
- Part 4 (Highest/Lowest Death Counts): Aaron plays the game more conservatively than Emre and thus generally dies less frequently. Ignoring the currently underway Season 10, Aaron enjoys his lowest death counts in Seasons 7, 8, & 9 (tied at 3 each). Emre enjoys his lowest death counts in Seasons 6 & 8 (tied at 7 each). Aaron and Emre both suffer their highest death counts in Season 3 (37 and 41 deaths, respectively), since much of that season is devoted to grueling battles of attrition against other survivors. Season 6 is the only season to date in which Aaron has died more often than Emre.
- Part 5 (Total Death Counts): From Episode 1 through the end of Season 9 (Episode 175 - The End of Everything), Aaron has died a total of 92 times. Emre has died a total of 135 times.
- Time Doesn't Exist Here, Exactly: The in-game date and time is always displayed on screen, but beyond that the series tends to treat the passage of time as vague and nebulous. When the zombie apocalypse took place, and how much time has passed since that apocalypse, is never clearly specified. While Aaron, Emre, or other survivors may occasionally claim that a given day is a holiday, birthday, or certain time of year, reconciling in-game days with a calendar is impossible. To make matters worse, time itself occasionally behaves strangely. Other times, the show just skips ahead a few hours or days to skim past a boring bit.
- ↑ https://www.youtube.com/watch?v=vPLFOXXn92s&lc=z13ihbug2rfbc3m5t04citvhysmyhn1g0co.1474659968694650
|7 Days to Die|
|Episodes||1 - 23 (season 1) • 24 - 49 (season 2) • 50 - 71 (season 3) • 72 - 83 (season 4) • 84 - 102 (season 5) • 103 - 118 (season 6) • 119 - 139 (season 7) • 140 - 151 (season 8) • 152 - 175 (season 9) • 176 - 229 (season 10) • 230 - present (season 11)|
|Main characters||Aaron • Emre|
|Characters||Bewt T • Bwett • Epsilon One • Graskull • JWM • Kaydalyn • Medhathobo • Metastergo • SP Cakes|
|Minor characters||Bloobs • Grace • Granny Omega • The Jade Grue • Sign|
|Lore||Chaos Beasts • God • The Very Finest Pig|
|Forts||Ho Motel • Pleasure Town|